Post by Jax on May 5, 2007 5:24:38 GMT -5
Monster Info Notes
Firebomb
* Level: 51
* HP: 3,600
* MP: 42
* EXP: 142
* JMS EXP:
A floating firebomb. Explodes when it's HP falls below a certain point dealing damage to all players nearby, however deplete all of its HP and it will not explode. It is weak to ice. Found in the Lava parts of El Nath's Dead Mine Dungeon.
Training Branch Doll
* Level: 51
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Croco
* Level: 52
* HP: 3,800
* MP: 75
* EXP: 170
* JMS EXP:
An evil crocodile, it is very strong but slow. It is a more advanced form of Ligator, found in Kerning Swamp, and that has lost it's weakness to fire.
Luster Pixie
* Level: 52
* HP: 4,000
* MP: 200
* EXP: 155
* JMS EXP:
Popular level 50-60 training spot. Good drops, good money, but not as good exp as other Ossyria areas. Their high magical defense and low weapon defense make these monsters better for warriors,thieves, and archers. Their leftovers are the only ones that can be traded in for the exchange quest, with the possibility of obtaining a 60% scroll for Cape INT.
Cellion
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Cellions, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (fire-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Red II, where it spawns with Jr. Cellion, and Stairway to the Sky I, where it spawns with Lioner and Grupin.
Lioner
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Lioners, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (lightning-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Yellow II, where it spawns with Jr. Lioner, and Stairway to the Sky I, where it spawns with Cellion and Grupin.
Grupin
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Grupins, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (ice-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Green II, where it spawns with Jr. Grupins, and Stairway to the Sky I, where it spawns with Lioner and Cellion. They're the kitty of choice for non-elemental classes, since they have the best drops.
Hogul
* Level: 53
* HP: 4500
* MP: 160
* EXP: 206
* JMS EXP:
A Tiger that stands on two feet, it can slow and disable (unable to move) you. It Has a ranged magic attack. Located in the Korean folk Town.
Panax
* Level: 53
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Mimic
Zakum Party Quest
* Level: 54
* HP: 4,100
* MP: 50
* EXP: 165
* JMS EXP:
Really annoying, and seen only in the first quest to get the Eye/Seed of Fire. Can do 400 with its thrown sword, and occasionally spawns in trios when a treasure chest is destroyed.
MT-09
Boss
* Level: 54
* HP: 13,500
* MP: 170
* EXP: 980
* JMS EXP:
The strongest monster in Omega Sector. Spawns about every 40 minutes, and has a missile magic attack that can be avoided.
Elder Panax
* Level: 54
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Hector
* Level: 55
* HP: 4,600
* MP: 50
* EXP: 170
* JMS EXP:
A gray wolf. It has decent mobility and can jump, but deals less damage compared to Golems. It does, however, possess a magic attack which can be quite annoying. You can jump when it attacks to avoid the spell.
Stone Golem
* Level: 55
* HP: 4,000
* MP: 120
* EXP: 170
* JMS EXP:
Popular level 40 to 50 training spot for ranged players. Slow but rather durable, and can boost its own weapon attack and defense. Located mainly in a hidden street between Henesys and Sleepywood. Lower leveled players must take caution when passing over the "golem pit" when traveling this area. Most weaker players who do fall in are in trouble.
Malady
* Level: 55
* HP: 4,200
* MP: 90
* EXP: 170
* JMS EXP:
A flying monster that appears near Ellinia. Very annoying and not recommended for training. Usually hunted for Asianic bows in GlobalMS. If you are item-hunting, check out the drops from the Pixies before you come here.
Red Slime
* Level: 55
* HP: 6,000
* MP: 100
* EXP: 300
* JMS EXP: 237
Found in the bathhouse in Zipangu, their stats are completely different and a lot higher compared to it's much weaker counterpart(s). They are really fast. They do not have an etc. drop for some reason.
Rain Book
* Level: 55
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Dark Jr. Yeti
* Level: 56
* HP: 4,400
* MP: 40
* EXP: 180
* JMS EXP:
A Jr. Yeti that has absorbed the power of darkness. No longer weak to fire or resistant to ice, this Dark Jr. Yeti is instead weak to holy attacks. It usually transforms into a Full Dark Yeti, though not always. Found in El Nath's Sharp Cliff I/II and the Dangerous Cliff.
Alishar
Ludibrium Party Quest Boss
* Level: 56
* HP: 125,000
* MP: 2,500
* EXP: 4,800
* JMS EXP:
The final foe of the Ludibrium Party Quest. Compared to the Slime King, this beast is much tougher, packing a hard to avoid magic attack, as well as the ability to summon all three Chronos ranks. However, It can only summon Master Chronos when it is close to death. Those planning to fight it, take caution; Alishar is also able to lock a player's skills and inflict darkness, reducing their accuracy (except for magicians). Its large bulk also gives it a high stamina, so prepare for a long fight.Summons Chronos, Platoon Chronos, and Master Chronos
Samiho
* Level: 56
* HP: 4,500
* MP: 120
* EXP: 231
* JMS EXP:
It is a fox... with three tails. It can do a magic attack that looks similar to Magic Claw, except purple. It can inflict Curse on you as well, but is weak to fire. Fire mages may want to consider training on these rather than zombies, although its avoidablity can be a problem.
Yellow Belt Bear
* Level: 56
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Coolie Zombie
Undead
* Level: 57
* HP: 4,500
* MP: 110
* EXP: 190
* JMS EXP:
Considered the best leveling spot for all classes level 60 to 80. Even though 80 maps are available (4 maps on 20 channels), the zones are almost always full on the popular servers. It is a long and dangerous walk to The Forest of Dead Trees (without Dead Mine scrolls), so those looking for a faster/cheaper alternative may want to take a look at Hectors. Zombies rarely drop anything of worth (which is more owing to the fact that so many people hunt them, actually), but the exp rate more than makes up for it. Tackle them as low as level 55 if you've got good equips, or even as low as 50 if you've got godly equips. To get there, go to the level 50+ zone, and keep walking. Unfortunately, you have to go through maps with several powerful monsters and once you get there, you have a high chance of getting being kill-stealed.
Minor Zombie
Undead
* Level: 57
* HP: 4,500
* MP: 110
* EXP: 190
* JMS EXP:
Slightly faster in movement than Coolie Zombies. They appear in the mines and are much less popular because their spawn is much slower, and their map is not as good. They drop gold teeth now and then for one of the Zakum quests. Spawn with Flyeyes.
Skeleton Soldier
Undead
* Level: 57
* HP: 4,600
* MP: 100
* EXP: 190
* JMS EXP:
An undead wearing a leather hat, and wielding a wooden club. It can club any nearby opponents for a nice chunk of damage, but the attack range is small. Located in the Perion excavation site area, near the Sharenian Guild quest entrance.
Dark Stone Golem
* Level: 58
* HP: 4,800
* MP: 150
* EXP: 200
* JMS EXP:
Old Favorite monster back in Beta. For the most part, Zombies are better for exp, though it does have better drops. Faster than normal golems, but possessing the same skills. Found in the Sleepy Dungeon maps (Not the Ant Tunnel path!) with a variety of other monsters. Like most dark monsters, it is weak to holy magic.
White Pang
* Level: 58
* HP: 5,800
* MP: 100
* EXP: 220
* JMS EXP:
A white, upgraded version of Hectors. Has higher HP, defense, and a more powerful magic attack. Weak to Fire now, and strong against ice. It does possess some good drops, so some people like to go Pang Hunting at Wolf Territory V. Be careful of the occasional Lycanthrope's spawn, however.
Deer
* Level: 58
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Mix Golem
* Level: 59
* HP: 6,000
* MP: 150
* EXP: 210
* JMS EXP:
This monster is found in the Stone Golem Temple near Henesys, and also in a very popular map at Sleepywood called the Forest of Golem. They are one of the few good training spots for people over level 60 on Victoria Island, and served well to take some load off the zombie maps.
Pepe
* Level: 60
* HP: 7,200
* MP: 100
* EXP: 220
* JMS EXP:
A blue penguin. While it doesn't deal a lot of damage, it is extremely fast and generally very annoying, especially to ranged classes. These monsters are found near el nath.
Red Drake
(Fire)
* Level: 60
* HP: 6,000
* MP: 120
* EXP: 220
* JMS EXP:
This is the easiest monster that drops Steely throwing stars. Most of the 50+ Ice/Lit Wizards and 60+ Assassins are to be found there hunting steelies, despite the fact that they only spawn in one map. It has a powerful ranged magical attack, so watch out.
Ghost
Undead
* Level: 60
* HP: 8,000
* MP: 100
* EXP: ?
* JMS EXP: 337
A small wraith-like monster that can fly. Really annoying, does average damage for its level. It drops the Fan. Not K. Fan by the way.
Mushmom
Boss
* Level: 60
* HP: 20,000
* MP: 200
* EXP: 1,200
* JMS EXP:
A monster that spawns at Someone Else's House. Despite its low spawn rate, it is a monster hunted very actively for its items. It also drops the most powerful throwing stars known along with Hwabis in MSEA, the Ilbis, which are easily sold at 20+ million mesos.
Blin
* Level: 60
* HP: 3,500
* MP: 100
* EXP: 0
* JMS EXP:
This is just the ghost form. After you kill it, you will gain no experience, and it transforms to full form.
Morphed Blin
The full form of the Bogeyman, it has a ranged magic attack.
* Level: 60
* HP: 7,000
* MP: 170
* EXP: 412
* JMS EXP:
Diet Coke Golem
KoreaMS Event Monster
* Level: 60
* HP: 7500
* MP: 300
* EXP: 430
* JMS EXP: -
Unlike the other Golems, this one possesses a powerful ice attack that may occasionally freeze you. Due to the fact that it is made of ice, it is very weak against fire attacks.
Hadong
* Level: 60
* HP: 7100
* MP: 150
* EXP: ?
* JMS EXP: 218
Mixed Toy Crane
Unofficial Name
Boss
* Level: 60
* HP: 1,500
* MP: 100
* EXP: 0
* JMS EXP: -
Mixed Toy Crane (Transform)
Unofficial Name
(Transform)
Boss
* Level: 60
* HP: 6,000
* MP: 400
* EXP: 280
* JMS EXP: -
Big Snake
Boss
* Level: 60
* HP: 6000
* MP: 200
* EXP: 230
* JMS EXP: -
Red Belt Panda
* Level: 60
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Firebomb
* Level: 51
* HP: 3,600
* MP: 42
* EXP: 142
* JMS EXP:
A floating firebomb. Explodes when it's HP falls below a certain point dealing damage to all players nearby, however deplete all of its HP and it will not explode. It is weak to ice. Found in the Lava parts of El Nath's Dead Mine Dungeon.
Training Branch Doll
* Level: 51
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Croco
* Level: 52
* HP: 3,800
* MP: 75
* EXP: 170
* JMS EXP:
An evil crocodile, it is very strong but slow. It is a more advanced form of Ligator, found in Kerning Swamp, and that has lost it's weakness to fire.
Luster Pixie
* Level: 52
* HP: 4,000
* MP: 200
* EXP: 155
* JMS EXP:
Popular level 50-60 training spot. Good drops, good money, but not as good exp as other Ossyria areas. Their high magical defense and low weapon defense make these monsters better for warriors,thieves, and archers. Their leftovers are the only ones that can be traded in for the exchange quest, with the possibility of obtaining a 60% scroll for Cape INT.
Cellion
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Cellions, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (fire-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Red II, where it spawns with Jr. Cellion, and Stairway to the Sky I, where it spawns with Lioner and Grupin.
Lioner
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Lioners, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (lightning-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Yellow II, where it spawns with Jr. Lioner, and Stairway to the Sky I, where it spawns with Cellion and Grupin.
Grupin
* Level: 53
* HP: 4,200
* MP: 160
* EXP: 160
* JMS EXP:
Adult versions of the Jr. Grupins, generally more powerful, but with the same elemental strengths and weaknesses. Now, though, they have a (ice-based?) magic attack that they can use when provoked. Found in Orbis: Garden of Green II, where it spawns with Jr. Grupins, and Stairway to the Sky I, where it spawns with Lioner and Cellion. They're the kitty of choice for non-elemental classes, since they have the best drops.
Hogul
* Level: 53
* HP: 4500
* MP: 160
* EXP: 206
* JMS EXP:
A Tiger that stands on two feet, it can slow and disable (unable to move) you. It Has a ranged magic attack. Located in the Korean folk Town.
Panax
* Level: 53
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Mimic
Zakum Party Quest
* Level: 54
* HP: 4,100
* MP: 50
* EXP: 165
* JMS EXP:
Really annoying, and seen only in the first quest to get the Eye/Seed of Fire. Can do 400 with its thrown sword, and occasionally spawns in trios when a treasure chest is destroyed.
MT-09
Boss
* Level: 54
* HP: 13,500
* MP: 170
* EXP: 980
* JMS EXP:
The strongest monster in Omega Sector. Spawns about every 40 minutes, and has a missile magic attack that can be avoided.
Elder Panax
* Level: 54
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Hector
* Level: 55
* HP: 4,600
* MP: 50
* EXP: 170
* JMS EXP:
A gray wolf. It has decent mobility and can jump, but deals less damage compared to Golems. It does, however, possess a magic attack which can be quite annoying. You can jump when it attacks to avoid the spell.
Stone Golem
* Level: 55
* HP: 4,000
* MP: 120
* EXP: 170
* JMS EXP:
Popular level 40 to 50 training spot for ranged players. Slow but rather durable, and can boost its own weapon attack and defense. Located mainly in a hidden street between Henesys and Sleepywood. Lower leveled players must take caution when passing over the "golem pit" when traveling this area. Most weaker players who do fall in are in trouble.
Malady
* Level: 55
* HP: 4,200
* MP: 90
* EXP: 170
* JMS EXP:
A flying monster that appears near Ellinia. Very annoying and not recommended for training. Usually hunted for Asianic bows in GlobalMS. If you are item-hunting, check out the drops from the Pixies before you come here.
Red Slime
* Level: 55
* HP: 6,000
* MP: 100
* EXP: 300
* JMS EXP: 237
Found in the bathhouse in Zipangu, their stats are completely different and a lot higher compared to it's much weaker counterpart(s). They are really fast. They do not have an etc. drop for some reason.
Rain Book
* Level: 55
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Dark Jr. Yeti
* Level: 56
* HP: 4,400
* MP: 40
* EXP: 180
* JMS EXP:
A Jr. Yeti that has absorbed the power of darkness. No longer weak to fire or resistant to ice, this Dark Jr. Yeti is instead weak to holy attacks. It usually transforms into a Full Dark Yeti, though not always. Found in El Nath's Sharp Cliff I/II and the Dangerous Cliff.
Alishar
Ludibrium Party Quest Boss
* Level: 56
* HP: 125,000
* MP: 2,500
* EXP: 4,800
* JMS EXP:
The final foe of the Ludibrium Party Quest. Compared to the Slime King, this beast is much tougher, packing a hard to avoid magic attack, as well as the ability to summon all three Chronos ranks. However, It can only summon Master Chronos when it is close to death. Those planning to fight it, take caution; Alishar is also able to lock a player's skills and inflict darkness, reducing their accuracy (except for magicians). Its large bulk also gives it a high stamina, so prepare for a long fight.Summons Chronos, Platoon Chronos, and Master Chronos
Samiho
* Level: 56
* HP: 4,500
* MP: 120
* EXP: 231
* JMS EXP:
It is a fox... with three tails. It can do a magic attack that looks similar to Magic Claw, except purple. It can inflict Curse on you as well, but is weak to fire. Fire mages may want to consider training on these rather than zombies, although its avoidablity can be a problem.
Yellow Belt Bear
* Level: 56
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Coolie Zombie
Undead
* Level: 57
* HP: 4,500
* MP: 110
* EXP: 190
* JMS EXP:
Considered the best leveling spot for all classes level 60 to 80. Even though 80 maps are available (4 maps on 20 channels), the zones are almost always full on the popular servers. It is a long and dangerous walk to The Forest of Dead Trees (without Dead Mine scrolls), so those looking for a faster/cheaper alternative may want to take a look at Hectors. Zombies rarely drop anything of worth (which is more owing to the fact that so many people hunt them, actually), but the exp rate more than makes up for it. Tackle them as low as level 55 if you've got good equips, or even as low as 50 if you've got godly equips. To get there, go to the level 50+ zone, and keep walking. Unfortunately, you have to go through maps with several powerful monsters and once you get there, you have a high chance of getting being kill-stealed.
Minor Zombie
Undead
* Level: 57
* HP: 4,500
* MP: 110
* EXP: 190
* JMS EXP:
Slightly faster in movement than Coolie Zombies. They appear in the mines and are much less popular because their spawn is much slower, and their map is not as good. They drop gold teeth now and then for one of the Zakum quests. Spawn with Flyeyes.
Skeleton Soldier
Undead
* Level: 57
* HP: 4,600
* MP: 100
* EXP: 190
* JMS EXP:
An undead wearing a leather hat, and wielding a wooden club. It can club any nearby opponents for a nice chunk of damage, but the attack range is small. Located in the Perion excavation site area, near the Sharenian Guild quest entrance.
Dark Stone Golem
* Level: 58
* HP: 4,800
* MP: 150
* EXP: 200
* JMS EXP:
Old Favorite monster back in Beta. For the most part, Zombies are better for exp, though it does have better drops. Faster than normal golems, but possessing the same skills. Found in the Sleepy Dungeon maps (Not the Ant Tunnel path!) with a variety of other monsters. Like most dark monsters, it is weak to holy magic.
White Pang
* Level: 58
* HP: 5,800
* MP: 100
* EXP: 220
* JMS EXP:
A white, upgraded version of Hectors. Has higher HP, defense, and a more powerful magic attack. Weak to Fire now, and strong against ice. It does possess some good drops, so some people like to go Pang Hunting at Wolf Territory V. Be careful of the occasional Lycanthrope's spawn, however.
Deer
* Level: 58
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP:
Mix Golem
* Level: 59
* HP: 6,000
* MP: 150
* EXP: 210
* JMS EXP:
This monster is found in the Stone Golem Temple near Henesys, and also in a very popular map at Sleepywood called the Forest of Golem. They are one of the few good training spots for people over level 60 on Victoria Island, and served well to take some load off the zombie maps.
Pepe
* Level: 60
* HP: 7,200
* MP: 100
* EXP: 220
* JMS EXP:
A blue penguin. While it doesn't deal a lot of damage, it is extremely fast and generally very annoying, especially to ranged classes. These monsters are found near el nath.
Red Drake
(Fire)
* Level: 60
* HP: 6,000
* MP: 120
* EXP: 220
* JMS EXP:
This is the easiest monster that drops Steely throwing stars. Most of the 50+ Ice/Lit Wizards and 60+ Assassins are to be found there hunting steelies, despite the fact that they only spawn in one map. It has a powerful ranged magical attack, so watch out.
Ghost
Undead
* Level: 60
* HP: 8,000
* MP: 100
* EXP: ?
* JMS EXP: 337
A small wraith-like monster that can fly. Really annoying, does average damage for its level. It drops the Fan. Not K. Fan by the way.
Mushmom
Boss
* Level: 60
* HP: 20,000
* MP: 200
* EXP: 1,200
* JMS EXP:
A monster that spawns at Someone Else's House. Despite its low spawn rate, it is a monster hunted very actively for its items. It also drops the most powerful throwing stars known along with Hwabis in MSEA, the Ilbis, which are easily sold at 20+ million mesos.
Blin
* Level: 60
* HP: 3,500
* MP: 100
* EXP: 0
* JMS EXP:
This is just the ghost form. After you kill it, you will gain no experience, and it transforms to full form.
Morphed Blin
The full form of the Bogeyman, it has a ranged magic attack.
* Level: 60
* HP: 7,000
* MP: 170
* EXP: 412
* JMS EXP:
Diet Coke Golem
KoreaMS Event Monster
* Level: 60
* HP: 7500
* MP: 300
* EXP: 430
* JMS EXP: -
Unlike the other Golems, this one possesses a powerful ice attack that may occasionally freeze you. Due to the fact that it is made of ice, it is very weak against fire attacks.
Hadong
* Level: 60
* HP: 7100
* MP: 150
* EXP: ?
* JMS EXP: 218
Mixed Toy Crane
Unofficial Name
Boss
* Level: 60
* HP: 1,500
* MP: 100
* EXP: 0
* JMS EXP: -
Mixed Toy Crane (Transform)
Unofficial Name
(Transform)
Boss
* Level: 60
* HP: 6,000
* MP: 400
* EXP: 280
* JMS EXP: -
Big Snake
Boss
* Level: 60
* HP: 6000
* MP: 200
* EXP: 230
* JMS EXP: -
Red Belt Panda
* Level: 60
* HP: ?
* MP: ??
* EXP: ?
* JMS EXP: